Prompt
Stylized 3D CGI character in Pixar meets high-fashion editorial style, rendered with Blender Cycles or Unreal Engine 5 Lumen. Slightly enlarged head (1.3x natural), compact torso, simplified facial features, exaggerated chunky feet/shoes. Skin shader with subsurface scattering, physically-based roughness, smooth cartoon-like finish. Clothing simulated with Marvelous Designer, baked wrinkle maps, fabric-specific shaders. Faux-fur pieces using XGen or Ornatrix volumetric fur with physics simulation. Resolution 8192x8192px at 300DPI. Solid flat color background, studio seamless backdrop. Three-point studio lighting: key at 45° front-top, fill opposite side soft, rim for back edge definition. 35-50mm equivalent lens, slight vignette, no fisheye. Post-processing: subtle chromatic aberration on edges, mild film grain 2%, slight color grade.